![]() You can tap anywhere on the dungeon grid to move there, or use the button at the bottom (with your basic attack) to move by swiping in the direction you want to go. The controls are quite simple and straightforward. There are also three difficulty levels (easy, normal, and hard), so that you can pick the challenge that is right for your skill level. Each one will have their own strengths and weaknesses, of course, but with the roguelike factor of the game, you might as well try them all. In the beginning of each game, you can pick one of the four heroes to use as your character for that run: a warrior, mage, assassin, or shaman. There are four heroes in the story, but you’ll find that the game is also filled with humor, as the other three heroes think the best method is divide-and-conquer, leaving you to venture forth alone. The story starts out with a Dark Lord who has stolen all of the light from the world, and it’s up to you to defeat him. The game also has some eerie music that will really make you feel like you’re in a dungeon (especially if you have headphones on).Įach game will feature procedural (randomly generated) dungeons and weapons, so you will never experience the same run again. The dungeons are grid-based, but still retain plenty of detail with interactive elements. ![]() The visuals in Quest of Dungeons follow along in the vintage, 16-bit fashion that may remind you of the older Final Fantasy games, especially the character and enemy sprites. ![]()
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